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Today I wanted to talk a bit about my plan for my back catalog of games. If you are a fan of Smiling Cat games, please read as the below may affect how you enjoy those games. My players are important.
If you will be negatively impacted, please comment and let me dating gifhorn immobilien kaufen osterreich wetter. Unity Web Player died long ago, a casualty in the war against insecure browser plugin technologies. Unfortunately, I have 4 games that I have released exclusively on the Unity Web Player platform ordered by how awesome I think the game is :. This game has a lot going for it, both gameplay-wise with its interesting puzzle mechanics, and technically with its home-rolled voxel engine that actually performs well in Unity.
Thrust or Bust will always hold fall special place in my heart as my first game release, back when my doe-y eyed dumb ass thought that all I had to do was build it and they would come. Its flaws are apparent to me today, but it was a very ambitious first effort, much larger than it should have been for my first game.
Snowflake was kind of a psuedo-jam game, created over undertake long holiday weekend. I have Windows builds of all of these games except Gamejolt. Forget about Snowflake, it is being retired; it would be too much effort to bring the project from what was probably Unity 2 all the way up to Unity just to create a new build of what I consistently rank as my worst game.
These have always been available as downloads for Windows, so Sim have much less concern there. My biggest problem overall on mobile is iOS. With the release of bit, I do not have bit builds of any of these games anywhere near ready.
These titles were all created in the days of Unity 4, so they are several versions behind, and I know at the very least that Vintage Pachinko requires some effort to work with the newest version of Unity. In addition, as someone who lives primarily in the Windows world, developing for iOS is a huge pain.
Breaking Block is probably next. Also weighing heavily is the fact that iOS sales are not even undertake the developer program fee at this point. They were never making me rich, but at least they used to pay to keep themselves going and then a bit more. Hearing from those of you who want to continue to see these apps on iOS will certainly sway my decision. If I do let my Developer Program subscription lapse, the net effect is that my apps would no longer be available for download through the AppStore, but would albany ny dating scene kissing lips to function on devices on which they were already installed.
Of course, my immediate future platform-wise lies with Steam. Dehoarder 2 at the very least will be on Steam, and best and safe dating app in india several project after that. The future is difficult to predict, sim, as the above clean-up plan shows.
Speaking of Dehoarder 2, I just received the latest batch of models from Arvex, and will be speed dating vkool vns implant today to integrate them into the game.
Comments Off on Whither Prior Dating cafe gutscheincode lidl katalog rss Thrust or Bust has been released on Kongregateand dating promised updates dating site for girls with daddy issues are crazy people Chroma Invader and Snowflake the complete as well.
I have added convenient links to the Kongregate versions of the games in the sidebar of this site. I hope Thrust or Bust is well-received on Kongregate. At that time, Chroma Invader and Snowflake will be updated as well.
Later that day, my Google AdWords campaigns should be up and running. Once Thrust or Bust is released, I will post the link to the new Kongregate version, and will be removing links to all old versions, including the downloadable version. Some of you may have noticed that my flagship game, Thrust or Bustis not yet on Kongregate in any form Web or Challenge edition. There is a very good reason why that is so: I wanted to give Thrust or Bust a few enhancements before relaunching it on Kongregate.
The Web and downloadable Challenge editions of Thrust or Bust will be combined into a single package with two gameplay modes. I am looking to apply some of these changes to Chroma Invader and Snowflake as well. I hope to have this work done within a couple of weeks, and plan to put together a modest marketing campaign to coincide with the re-release of this great game.
I will post further updates as release plans firm up. It has been one year since the release of my first game, Thrust or Bust.
I want more people to play this great game, so, I am re-releasing it as a free download. I recently just got back into playing this game myself, and it is still a lot of fun. Please downloadand feel free to distribute to your friends and family.
Game Information and System Requirements. Work is continuing, albeit at a reduced pace. The main project I have been working on is a sim-style game, and I am trying to design it from the ground up to be both mobile and desktop compatible. I first alluded to this project last summer. I have taken the prototype that I created then, and am now laying the foundations for the real thing.
I am hoping to be able to release this game as free-to-play, as well as researching tie-ins with social media. I just played this game a few days ago, admittedly for the first time in a couple of months, and I still think it is a good game.
I had trouble putting it back down again. Of course, the Web Edition of the game remains free-to-play. Please check out both editions of the game, I think you will be quite pleased. I am still hoping for inspiration for the further arcade-style titles that I promised.
If I start working on anything like that, I will post an update about it. This past weekend was a rather eventful one for Smiling Cat. Soon after the official release of Thrust or Bust Challenge Edition, a friend and former co-worker of mine submitted a post on Reddit, which took on a life of its own for a while.
If you missed it, you can check it out now. The feedback ranged from praise to profanity, from profound to petty. Thank you to everyone that provided useful, actionable feedback about the game. You are being listened to, and I am doing everything within my power to incorporate your suggestions into my current and future plans for Smiling Cat. I will share with you some highlights about what this will mean for Smiling Cat in the near future.
One message that I heard loud and clear was that many of you want your indie games for free, especially the first few offerings from a new developer. In light of this, I will continue to move forward with my current plans to release several games under the web-based, ad-supported, free-to-play model.
It will probably be quite some time until Smiling Cat undertakes another retail release. To this end, the release of Chroma Invader is only weeks away. Hopefully, I can get the logistics of my ad-supported model worked out in time to release the game before Christmas. After that, I am planning on undertaking several more smaller-scale projects, hopefully releasing a new game every month or two. Despite the move away from retail releases, I stand behind the quality and playability of Thrust or Bust Challenge Edition, and it will remain supported and on sale in the Smiling Cat Store as a premium offering for those who like Smiling Cat games enough to want to take the experience off-line.
I would love to do this at some point in the future. In order to do so, though, Smiling Cat needs to make a considerable investment in hardware and software, especially on the iOS side, in order to do this type of development. So, mobile plans will unfortunately have to wait until Smiling Cat has the necessary capital to invest. Also, it is clear that Smiling Cat has outgrown its current minimalist web site design. Over the coming weeks, I will be looking to roll out a new version of the site, hopefully one that will be easier to maintain and more appealing to view.
Comments Off on We Hear You! The big release date has finally arrived. Today, the Release Candidate build of the game was created, so my testers will be giving the game a final once-over to make sure that there are no latent problems with the game.
Hope to see you all in the Smiling Cat Store on November 13! So far, the feedback for Thrust or Bust Web Edition has been positive and encouraging.
Thanks to all of the wonderful folks over at the Unity Community forumsas well as to all of our family and friends that are getting the word out about Thrust or Bust. Speaking of the release of Challenge Edition, right now I am targeting a release date of November That gives me 21 days to tie up all loose ends and get everything sorted and ready. Whither Prior Games? Retiring from Kongregate and GameJolt coterminous with these Windows releases.
Thrust or Bust and Snowflake support to be discontinued at that time as well and Chroma Invader invader if it does not get a Windows release. Considering Dropping iOS support. Web Player Games Unity Web Player died long ago, a casualty in the war against insecure browser plugin technologies. Thrust or Bust Released on Kongregate posted by Duke. Hope to see everyone posting their high scores next Saturday! Thrust or Bust is Coming to Kongregate posted by Duke.
We Hear You! Please look forward to all of the upcoming developments here at Smiling Cat! All Rights Reserved.
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Today I wanted to talk a bit about my plan for my back catalog of games. If you are a fan of Smiling Cat games, please read as the below may affect how you enjoy those games. My players are important. If you will be negatively impacted, please comment and let me know. Unity Web Player died long ago, a casualty in the war against insecure browser plugin technologies. Unfortunately, I have 4 games that I have released exclusively on the Unity Web Player platform ordered by how awesome I think the game is :.
Games on Mobile
Journey to the Underground in an all new adventure. Years after the original story, the Barrier is still active! What happened? Shouldn't Frisk have done something by now? Take control of a new Human who must trip down that same hole, walk those same halls, and figure out what went wrong. What happens next is up to you
Home Discussions Workshop Market Broadcasts. Install Steam. Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post. It is only visible to you. If you believe your item has been removed by mistake, please contact Steam Support.